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Hmm. I like the design idea, but having that outer ring looks a bit clunky
to me. I definitely like the idea of having the POV logo- the actual 3D
shape, I mean- embedded in it. I made something a little like that last
night- I'll post it here. Keep up the good work, people!
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//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
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"David Heys" <sou### [at] gci net> wrote in message
news:3bd7c966@news.povray.org...
> Well, I'm not one of the pre-beta testers so this may have been a waste of
> time. But heck, any chance to fiddle around in Pov is a welcome
opportunity.
> So, here's a keychain...
>
> David
>
>
>
>
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